Glue Engine - Project

edited in Projects
Hello guys,

We work on a great project called Glue Engine.

Glue Engine is the easiest engine on the market, you can develop games very, very fast with high quality graphics and gameplay mechanics.


FEATURES:

NO PROGRAMMING SKILLS
PREMADE DEFAULT POST PROCESS EFFECT
NO LIGHTMAP CALCULATIONS
3D CONTENT VIEWER
WEATHER CONTROL(CLOUDS, RAIN, WINTER DAYLIGHT ETC)
DIRECT X 11
WATER SHADER WITH USER OPTIONS
SKY SHADER WITH USER OPTIONS
EASY DEVELOPMENT TOOLS
SPACE PARTITION GRAPHICS
NVIDIA PHYSX PHYSICS
GPU SIMULATION
PARTICLE EDITOR
MATERIAL EDITOR WITH USER OPTIONS
SOUND/AUDIO EDITOR WITH EXPORT
CUTGRAPH EDITOR
EASY IMPORT WEAPONS
NO PROGRAMMING CONTENT ON SCREEN(ONE CLICK CONTENT ON SCREEN)
EFFECT CRAFTER(CHANGE GAME EFFECTS)
EASY LENS FLARE IMPLEMENTATION(ONE BUTTON)
WATER WAVES PROGRAMAMBLE
ONCE CLICK RAIN(OR VISUAL GLUE GRAPH RAIN)
MULTIPLE EDITING MODES(ORIGINAL AND PRECISE)
SCREEN RECORDER
EASY SPRITE IMPORTER

Glue Engine has the easiest editor layout designed especially for developers and regular users that really want to focus on the game mechanics and not dealing with complicated engine design. The main buttons that lets you create the game are in front of the layout and the rest in Tools Section!

VOTE us to get on Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=416542547

Download BETA Version: http://www.gluengine.com/download/beta

Give it a try guys and post your feedback here.

Thank you,

Comments

  • Er hello, I'm not even sure if you'll ever read this, but hey worth a try:

    1. Is there anything that you can show as example of what the engine has made?
    2. How does it compare to Unity and Unreal? What's the advantage of using it over those established big names?
  • 3. What platforms does is support?
  • Tuism,

    We will show a level in upcoming updates or even before Stable Release because we want to show the full potential of the engine.

    DaveRusselSA

    In Stable Realease we will have iOS, Android, LINUX, MACOSX, Windows Phone, Windows PC, UBUNTU
  • Hey @gluengine,

    What's your timeframe on releasing that Stable Release?
  • Hi Asbestos,

    In two months we predict that we can release the Stable.

    Thank You!

    Alex Matei
    CEO
    MateiSoft
    CTO
    MadSkin Studios
    www.alexmatei.com
    www.gluengine.com
  • Good luck, how do you plan to build a community for it?
  • Hi Boysano,

    Thank you very much. Next month we will make a contest with prizes in hardware products for the most inspired level created in Glue Engine. Also we have already a Facebook group for Glue Engine. Who wants to helps us with that and wants to became a part of our community team let us know via email madskinstudios [at] gmail.com

    Also do not forget to vote us on Steam Greenlight.

    If you need other details please let us know.

    Thank you,
    Cheers,
  • Glue Engine - Beta 1.6 has been Released!

    Today Glue Engine suffered a major new update that had a big impact on performances and visual elements.

    Changelog:
    Model navigator now has the camera range bug fixed
    Retexture ground button has been renamed to Change Texture
    Re - Texture Object button has been renamed to Change Texture
    Changed the resolution button to additional and implemented resolution there
    Added virtual exit button to easily exit the functions before entering another one
    Model Navigator finish button now detects if the model exists
    Character Importer has a new and easy design
    Character Importer has new mechanics and bug fixes
    Editor now has tooltips
    If first run of the engine, resolution will automatically appear to prevent engine startup error
    Texture Navigator now supports importing textures straight into the engine
    Added normal generator
    Splash screen has been modified
    Fortified the texturing system
    Model Navigator now has images of the models before representing them in 3D
    New Models added
    Texture Navigator has a new design
    Model Navigator now has the ability to import models directly into the navigator
    Model Navigator has a new design
    Visual Glue Graph has been added also on the Tools Section
    Added 3DSound support
    Engine full re optimization process
    Object Alpha Channel has been removed
    Axis has been removed and replaced with drag and drop movement of the objects for easier object manipulation
    Manual Scale now reads the current scale of the object for better understanding and accuracy on how to re scale the object
    Movement sound from running mode has been fixed - the sound pitch has been fixed
    Textures now applies automatically on the imported object after importing
    Optimized load map export on the scene quality
    Added a number of new hotkeys to KEYS section in the editor also they have been numbered for better reading
    Scaling now is handled by X, Y, Z, left mouse click and drag
    Uniform scaling added by pressing U key and left mouse click
    Weapon Controls section has been modified

    Download it from here: http://www.gluengine.com/download/beta

    New Tutorial Video:

    Give us a feedback guys!

    Thank you very much,
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